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Agentic Systems · Reading path · 5 pieces

Accepting Agent-Generated 3D

Build repeatable acceptance around an agent's 3D delivery, inspect a recorded animated assembly, then test materials, motion and simulated behavior against the requirements of its intended use.

  1. Accepting Agent-Generated 3D Part 1 of 5

    Building an Acceptance Harness for Agent-Generated 3D

    Start with the contract, pack interface and saved-delivery report. A recorded assembly provides the shared example; a small script provides the baseline.

  2. Accepting Agent-Generated 3D Part 2 of 5

    An Animated Assembly from One Astra Task

    Inspect the animated assembly, editable USD and browser delivery from one agent task, including a defect the producer caught and the separate acceptance checks.

  3. Accepting Agent-Generated 3D Part 3 of 5

    Checking Material Delivery in Agent-Generated 3D

    Resolve material bindings and dependencies, reproduce three false acceptances, and separate file presence from image decoding and appearance.

  4. Accepting Agent-Generated 3D Part 4 of 5

    Checking Motion in Agent-Generated 3D

    Test timing and saved poses, reproduce the clock-rate gap, and identify what finite samples leave unchecked.

  5. Accepting Agent-Generated 3D Part 5 of 5

    Evaluating Physics Configuration and Simulated Behavior

    Separate valid physics configuration from task behavior with a recorded sliding-block experiment and a convergence check.